![]() ![]() Paragliding is also rough around the edges, especially in one sidequest that requires you to go through 27 checkpoints with tight turns and not enough speed. I remember a certain that required me to go to a building next to a quest giver, kill a few zombies, take the quest item and come back. Some sidequests are pretty simplistic in nature and can only be described as filler quests. DYING LIGHT 2 STORY SERIESWhile sometimes feeling a bit sluggish or as though they just need a tiny bit more tuning, its new mechanics have brought new life to the series in a monumental way.Ĭapsule Computers - Admir Brkic - Recommendedįar from it that Dying Light 2 is a flawless game, but there are some hiccups that I only noticed after 30 or so hours of playtime. Its narrative is gripping with veins of humanity throughout that make it nearly impossible not to get invested in it. Its combat is as brutal as one would hope while bringing the mechanical density and numerous options to engage any type of player. Not only does it have one of the most enjoyable traversal systems in any game ever, but it also provides players with interesting characters and quests to break up all the running. There's beautiful, inventive fun within DL2, but Techland doesn't do paying customers favors with the game's dialogue, pacing, and execution.Īttack of the Fanboy - Diego Perez - 4.5 / 5ĭying Light 2 is a bigger and bolder sequel that improves upon the original in every way. I got tired of the game after 20 hours for the reasons stated above. 3DNews - Михаил Пономарев - Russian - 8 / 10ĭying Light 2 doesn't bring the revolution to the genre, but it is a fine zombie action with a truly human face.Īrs Technica - Sam Machkovech - Wait for a sale ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |